Advanced Game Analysis: Clemson-Florida State

Staff Columnist
Posted Sep 23, 2012


The most entertaining game in the prime-time viewing window featured two prolific offenses, but Florida State owned the second half. Here's a more precise numerical overview of how the Tigers and Seminoles handled down-and-distance situations.


Statistics compiled by freelance researcher and college football blogger Zach Bloxham.

Follow Mr. Bloxham on Twitter: twitter.com/zbloxham




CLEMSON-FLORIDA STATE ADVANCED ANALYSIS

NOTE No. 1: Statistics pertain to the competitive phase of the game, which did not include Florida State's truncated possession at the end of the game.

NOTE No. 2: For the purposes of statistical precision, play selection statistics include plays nullified by penalty because they reveal the intentions of the play callers. For instance, if a team runs on second and four, only for that second-down run to be nullified by a holding penalty which brings about a second-and-14 situation, the record will note that the team chose to run on second and four instead of passing on second and 14.


FIRST DOWN PLAY SELECTION – Clemson: 17 runs, 15 passes; Florida State: 19 runs, 16 passes.

RUSH-PASS COMBINATIONS – When a series of downs progressed to second down at the very least, how did offensive coordinators handle their first- and second-down play combinations? How did each combination work?

CLEMSON COMBINATIONS AND FIRST-DOWN SUCCESS RATES: Rush-first, pass-second combinations: 2 of 12 conversions; rush-first, rush-second combinations: 3 of 6; pass-first, rush-second combinations: 3 of 4; pass-first, pass-second combinations: 2 of 7.

FLORIDA STATE COMBINATIONS AND FIRST-DOWN SUCCESS RATES: Rush-first, pass-second combinations: 6 of 9 conversions; rush-first, rush-second combinations: 3 of 4; pass-first, rush-second combinations: 3 of 7; pass-first, pass-second combinations: 1 of 3.

DOWN AND DISTANCE PLAY SELECTION AND SUCCESS RATES

NOTE: For the purposes of definitional and statistical clarity in this subsection, a second-down play is deemed "successful" if it gained more than half of the distance needed for a first down. A third-down play is deemed "successful" if it gained the first down.

CLEMSON PLAY SELECTION BREAKDOWN

Second down and under four yards to make: 3 of 3 rushing.

Second and 4-7 yards: 3 of 4 rushing, 2 of 7 passing.

Second and over 7 yards: 2 of 3 rushing, 4 of 12 passing.

Third down and under 3 yards to make: 1 of 1 rushing.

Third and 3-5 yards: 2 of 3 rushing, 1 of 2 passing.

Third and over 5 yards: 0 of 1 rushing, 4 of 11 passing.

Fourth downs: 2 of 2 passing.

FLORIDA STATE PLAY SELECTION BREAKDOWN

Second down and under four yards to make: 3 of 3 rushing.

Second and 4-7 yards: 3 of 4 rushing, 2 of 3 passing.

Second and over 7 yards: 0 of 3 rushing, 6 of 9 passing.

Third down and under 3 yards to make: 1 of 1 rushing, 2 of 2 passing.

Third and 3-5 yards: 4 of 5 passing.

Third and over 5 yards: 1 of 2 rushing, 0 of 3 passing.

Fourth downs: none.